hi
I'm writing a program for a university project, and have hit a problem which i can't seem to overcome. I have two class files, one which draws a button (PhoneButton.class) and one which invokes the button (Phone.class). I want to add a sound when the button is pressed, but I keep getting this error when I compile it...
D:\java\Phone.java:76: cannot resolve symbol
symbol : variable myButton1
location: class Phone
if (event.getSource() == myButton1)
could anyone tell me what changes need to be made? please?!
cheers in advance
>>>>>>>
import java.awt.*;
import java.applet.Applet;
import java.awt.event.*;
public class Phone extends Applet implements ActionListener {
private Image image;
private AudioClip sound1;
public void init() {
setLayout(null);
image = getImage(getDocumentBase(), "phone.jpg");
sound1 = getAudioClip(getDocumentBase(), "sound.wav");
PhoneButton myButton1;
myButton1 = new PhoneButton(322,180, 1);
add(myButton1);
myButton1.addActionListener(this);
}
public void paint (Graphics g) {
g.drawImage(image, 0, 0, 700, 530, this);
super.paint(g);
}
public void actionPerformed(ActionEvent event)
{
if (event.getSource() == myButton1)
sound1.play();
}
}
Simple Java Problem - Please Help!
Moderators: AmigoJack, bbadmin, helios, Bob Hansen, MudGuard
Re: Simple Java Problem - Please Help!
try,
import java.awt.*;
import java.applet.Applet;
import java.awt.event.*;
public class Phone extends Applet implements ActionListener {
private Image image;
private AudioClip sound1;
PhoneButton myButton1; //this button should be globally visible
//basically this sets aside the required
//memory for a PhoneButton but doesnt
//initialize the object yet.
public void init() {
setLayout(null);
image = getImage(getDocumentBase(), "phone.jpg");
sound1 = getAudioClip(getDocumentBase(), "sound.wav");
//if you define the button here it is not globally available
myButton1 = new PhoneButton(322,180, 1); //now initialize the object with
//these values
add(myButton1);
myButton1.addActionListener(this);
}
public void paint (Graphics g) {
g.drawImage(image, 0, 0, 700, 530, this);
super.paint(g);
}
public void actionPerformed(ActionEvent event)
{
if (event.getSource() == myButton1)
sound1.play();
}
}
import java.awt.*;
import java.applet.Applet;
import java.awt.event.*;
public class Phone extends Applet implements ActionListener {
private Image image;
private AudioClip sound1;
PhoneButton myButton1; //this button should be globally visible
//basically this sets aside the required
//memory for a PhoneButton but doesnt
//initialize the object yet.
public void init() {
setLayout(null);
image = getImage(getDocumentBase(), "phone.jpg");
sound1 = getAudioClip(getDocumentBase(), "sound.wav");
//if you define the button here it is not globally available
myButton1 = new PhoneButton(322,180, 1); //now initialize the object with
//these values
add(myButton1);
myButton1.addActionListener(this);
}
public void paint (Graphics g) {
g.drawImage(image, 0, 0, 700, 530, this);
super.paint(g);
}
public void actionPerformed(ActionEvent event)
{
if (event.getSource() == myButton1)
sound1.play();
}
}