yml structured text files
Posted: Wed Oct 16, 2013 12:21 pm
I play a game called Europa Universalis IV. One of the reasons I enjoy this game is because it is very modifiable.
The structured text files that translate the interface keywords into human language have a format and extension of yml.
I have no problem editing these files in Notepad++. However editing these files in TextPad does something to them that causes the game to ignore them. It has nothing to do with what I do - simply replacing one letter with the same letter and then saving is enough for the file to become invalid.
I think the problem has something to do with something technical (e.g. at the Unix/Windows order of things), but it seems to me that the real problem is that - whereas Notepad++ is saving the file with exactly the same technical settings as the file had when opened - TextPad is changing something it should not be changing.
I prefer to use TextPad. Can someone please tell me how to make TextPad not corrupt these .yml files.
The structured text files that translate the interface keywords into human language have a format and extension of yml.
I have no problem editing these files in Notepad++. However editing these files in TextPad does something to them that causes the game to ignore them. It has nothing to do with what I do - simply replacing one letter with the same letter and then saving is enough for the file to become invalid.
I think the problem has something to do with something technical (e.g. at the Unix/Windows order of things), but it seems to me that the real problem is that - whereas Notepad++ is saving the file with exactly the same technical settings as the file had when opened - TextPad is changing something it should not be changing.
I prefer to use TextPad. Can someone please tell me how to make TextPad not corrupt these .yml files.